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Deltaplan

Deltaplan

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Devlog

  • Deltaplan 1.0.5 — neural network wind and map inspection
    October 03, 2026 by thegriglat
    Wind over terrain can now be computed by a neural network (experimental). The network was trained on our solver's results over 300 real terrains. It runs on the CPU, so the graphics card is not needed... Continue reading
  • Deltaplan 1.0.0 — air shaped by the terrain, 48 gliders
    October 01, 2026 by thegriglat
    The air is now computed from the terrain for every flight. While the flight loads, the game solves the wind field over the hills for your start hour, wind and weather, and then thermals, turbulence an... Continue reading
  • Deltaplan 0.8.0 — flying together
    September 28, 2026 by thegriglat
    The big one: you can now fly with friends in the same sky. Everyone gets the same world — the same thermals, the same clouds, the same day — so "I'm under that big cloud over the ridge" actually m... Continue reading
  • Deltaplan 0.7.0
    September 28, 2026 by thegriglat
    Deltaplan 0.7.0 — reading the air This update is about the small things pilots look at without thinking: shadows on the slope, ripples on a lake, smoke at camp, and the glider right in front of your... Continue reading
  • 0.6.0 — Forecast weather, nine real wings, English
    September 27, 2026 by thegriglat
    This update is mostly about the air and the wings. Almost everything in it came from feedback by experienced hang glider pilots. WEATHER FROM A FORECAST The old "weak / medium / strong day" presets ar... Continue reading
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